đšī¸Game Playtest
Telemission transforms playtesting by connecting game developers with players in a seamless, data-driven environment. Whether you prefer real-time interaction or in-depth post-session analysis, Telemission has a mode tailored to your needs.
âī¸ModesđŽGame Evaluation1. User Selects Moderated Mode: The developer chooses Moderated Telemission for an interactive playtesting experience.
2. Crafting Instructions:
Clear Objectives: The developer outlines the specific goals for the playtest session. This could include testing specific levels, mechanics, or features of the game.
Focus Areas: Specific elements to pay attention to are highlighted, such as user interface, controls, or difficulty progression.
Open Exploration (Optional): The developer may also allow for open-ended exploration to gather general feedback on the game's feel and overall enjoyment.
3. Playtest Session Begins:
Live Observation: The developer watches a live stream of the playtester engaging with the game.
Real-Time Interaction:
Guidance: The developer provides guidance and prompts to the playtester, directing them towards specific areas of interest or asking them to try different approaches.
Questions: The developer asks questions about the playtester's experience, impressions, and any challenges they encounter.
Feedback: The developer gathers immediate feedback on specific game elements and mechanics.
4. Playtest Delivery:
Video Recording: The entire playtest session is recorded, providing a valuable resource for review and analysis.
Annotated Notes: The developer can add timestamps and notes to the video recording, highlighting key moments and observations.
Live Chat Transcript: A transcript of the real-time chat between the developer and playtester is also available for reference.
Unmoderated Telemission: In-Depth Playtest Analysis
1. User Selects Unmoderated Mode: The developer opts for Unmoderated Telemission for a comprehensive post-session analysis.
2. Thorough Instructions:
Detailed Objectives: The developer provides comprehensive instructions outlining specific tasks, levels, or features to be tested.
Reporting Guidelines: Clear guidelines are given on the type of feedback and data expected from the playtester, including specific questions to answer or areas to focus on.
3. Independent Play: The playtester explores the game independently, following the provided instructions.
4. Playtest Delivery:
Detailed Report: The playtester submits a detailed report that includes:
Gameplay Experience: A narrative of their overall experience, highlighting positive and negative aspects.
Specific Feedback: Responses to the questions and guidelines provided by the developer.
Observations: Detailed observations about game mechanics, level design, user interface, and other relevant elements.
Recommendations: Suggestions for improvements or changes based on their experience.
Video Recording: The playtester's gameplay session is recorded, offering visual context for their feedback.
Key Advantages of Telemission for Playtesting
Diverse Player Base: Access a global network of playtesters with varied gaming backgrounds and preferences.
Cost-Effective: Telemission eliminates the need for in-person playtesting sessions, saving on logistics and resources.
Actionable Insights: Both moderated and unmoderated modes provide valuable data and feedback for game refinement.
Flexible and Scalable: Easily adapt playtest sessions to your specific needs and scale up or down based on project requirements.
Telemission empowers game developers to gather comprehensive and diverse feedback throughout the development process, ultimately leading to the creation of more engaging and successful games.
Why Playtesting Matters
Playtesting is a crucial step in the game development pipeline. Getting direct feedback from a sample of players lets you:
Identify Bugs and Glitches: Issues that might slip past internal testing can be caught by a fresh set of eyes.
Discover Usability Problems: Pinpoint confusing mechanics, tutorials, or interface elements.
Gauge Overall Enjoyment: Understand what players genuinely find fun or frustrating.
Validate Design Decisions: Ensure that changes or new features resonate with your intended audience.
How Playtests Work at Our Studio
We are dedicated to providing customized playtesting that helps you refine your game and ensure its success. Here's the simple process:
1. Upload Your Build
Securely Upload: Transfer your game build to our secure server.
Alternative: Specification: If the build isn't ready, provide detailed specifications of the area(s) of your game you'd like tested.
2. Select Your Playtest Type
Single Session: Focused feedback in a concentrated timeframe.
Longitudinal: Deeper insights from play over multiple sessions or days.
Freestyle: Open-ended playtesting based on the player's natural enjoyment.
3. Provide Targeted Instructions
Focus Areas: Outline specific features or gameplay aspects you wish to receive feedback on.
Special Instructions: Detail any unique guidelines or tasks for the playtesters.
4. Set the Playtest Length
Determine the ideal duration of your playtest, considering your game's scope and the depth of feedback you require.
5. We Conduct the Playtest
đŽGame EvaluationGuided Playtesting: Playtesters follow your instructions and provide valuable feedback.
Data Capture: We record raw gameplay footage and gather timestamped written feedback.
6. Receive Actionable Insights
Comprehensive Report: You'll receive a thorough report analyzing playtest results, highlighting key takeaways and actionable recommendations.
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