đŽGame Evaluation
Last updated
Last updated
At Telemit, we believe great games are the result of meticulous evaluation throughout the development process. We go beyond simply fixing bugs â we go into every facet of the player experience, ensuring your game is not just functional, but fun and engaging. Here's a glimpse of how games are analyzed through Telemit:
Unveiling the Core: Gameplay and Fun
A Feast for the Eyes: Art Style and Narrative
Visual Cohesion: We evaluate the game's art style, ensuring it's visually cohesive and complements the overall tone and theme.
Narrative Strength: We assess the narrative's clarity, pacing, and emotional impact. Does it draw players in and enrich the gameplay experience?
Accessibility for All: Breaking Down Barriers
Inclusive Design: We playtest with accessibility considerations in mind, identifying and removing barriers for players with different needs.
Control Options: We ensure a variety of control schemes are available, allowing players to customize their experience for optimal comfort and accessibility.
The Power of Sound: Music and Audio
Immersive Soundscape: We evaluate the game's sound design and music, analyzing how they contribute to the atmosphere and emotional engagement.
Clarity and Effectiveness: We assess the sound effects and voice acting, ensuring they are clear, impactful, and avoid overwhelming players.
Behind the Scenes: Technical Evaluation
Performance Optimization: We rigorously test the game on various devices and platforms, identifying and addressing performance issues like lagging or frame drops.
Technical Stability: We ensure the game runs smoothly and crashes or bugs are minimized for a seamless player experience.
Beyond the Buttons: User Experience (UX)
Intuitive Interface: We evaluate the user interface (UI) for clarity and ease of navigation. Can players find what they need quickly and intuitively?
Onboarding and Learning Curve: We analyze the onboarding process and tutorials, ensuring new players can easily grasp the game's mechanics and objectives.